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In the cramped, dimly-lit chamber, Dax Montblanc and Seraphine Delacroix huddled together, elbows pressed against the rusty console. The Virtuality Interface Helmet hung before them, suspended like some prehistoric beast in its metallic slumber. The silence was tangible, thick with unvoiced thoughts and shared misgivings.

"Y'know, I've heard of VR simulations causing brain damage. Permanent, irreversible brain damage," Seraphine murmured, her ice-blue eyes darting from the Helmet to the controls in agitation.

"That ain't gonna happen," Dax declared, yanking at the pile of tangled cables. He shook his head before breaking out into laughter, each chuckle resonating with the deep cynicism that had come to define him. "Not anymore, Seraph. Not after that Collective Incident, what, five years back?"

Seraphine nodded, biting her lower lip. Yes, they all remembered that - the one tragedy that led to more regulations on VR technology than fingers on a human hand. And yet, the allure of the virtual worlds, dangerous as they were, never vanished.

"So, what do you suppose is in there?" she asked, gesturing towards the Helmet. "Something dark, bound to test our wits?"

Dax smirked, his dark eyes filled with a blend of curiosity, hauteur, and mirth. "Only one way to find out, innit?" he said, grabbing the Helmet and placing it over his head.

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What happens next?